Revision | Windows | Mac OS X | Date | Description | |
---|---|---|---|---|---|
32 Bit | 64 Bit | ||||
7424 | Download | Download | Download | 13 years, 8 months |
Set up some more emulated wiimote default keys. Enabled the nunchuk extension by default, with some key mappings. Fixes ... read more |
7423 | Download | Download | Download | 13 years, 8 months |
DX11: Fix issue 4345 |
7422 | Download | Download | Download | 13 years, 8 months |
Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games will boot faster now, who knows? |
7421 | Download | Download | Download | 13 years, 8 months |
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many ... read more |
7420 | Download | Download | Download | 13 years, 8 months |
- Linux build fix |
7419 | Download | Download | Download | 13 years, 8 months |
- Removed RTTI support |
7418 | Download | Download | Download | 13 years, 8 months |
DX11: Correct line width and point size by taking viewport rect into account. Twilight Princess map looks almost ... read more |
7417 | Download | Download | Download | 13 years, 8 months |
* fix crash for x64 and debug build |
7416 | Download | Download | Download | 13 years, 8 months |
VideoConfig GUI: + Added "Reset To Default" functionality for per-game profiles. - Solved a window centering ... read more |
7415 | Download | Download | Download | 13 years, 8 months |
Fix scons build. |
7414 | Download | Download | Build Failed | 13 years, 8 months |
Add graphics FIFO recorder and player for debugging the graphics system. |
7413 | Download | Download | Download | 13 years, 8 months |
Core/DSP: Split extended opcode 0xc0/mask 0xc0 to account for 0xc3/mask 0xc3 variant In assembly, these are 'ld ... read more |
7412 | Download | Download | Download | 13 years, 8 months |
When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now ... read more |
7411 | Download | Download | Download | 13 years, 8 months |
Have DX9 plugin also dump frames on every VI as opposed to every new frame (follow-up to r7131 and issue #4064). |
7410 | Download | Download | Download | 13 years, 8 months |
Unfortunately, the changed fullscreen order in the fix for 3D Vision was causing some problems. I'm sure there's ... read more |