Revision | Windows | Mac OS X | Date | Description | |
---|---|---|---|---|---|
32 Bit | 64 Bit | ||||
6585 | Download | Download | Not available | 13 years, 11 months |
LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has ... read more |
6584 | Download | Download | Not available | 13 years, 11 months |
Fixed the "Locked threads to cores" option properly. Thanks to ernesto and xenofears. |
6582 | Download | Download | Not available | 13 years, 11 months |
LLE JIT: * Optimised the updating of g_dsp.pc in the compile loop (code by kiesel-stein) * Added JIT version of LRI ... read more |
6581 | Download | Download | Not available | 13 years, 11 months |
When the gfx debugger is saving shaders make sure the directory exists. Make sure the gfx debugger unpauses when the ... read more |
6580 | Download | Download | Not available | 13 years, 11 months |
Revert back to LogTypes. Fixes issue 3668. |
6579 | Download | Download | Not available | 13 years, 11 months |
Forced the video thread to the third core when "Lock threads to cores" is enabled. This should fix the ... read more |
6578 | Download | Download | Not available | 13 years, 11 months |
Build fix for case sensitive platforms. |
6577 | Download | Download | Not available | 13 years, 11 months |
Remove LOGGING from the DSPCore vcproj. It isn't really used like that anymore. This commit doesn't really change ... read more |
6576 | Download | Download | Not available | 13 years, 11 months |
EXI: grab the FlashID from the memory card headers and update sram to include correct id and chksum allows using any ... read more |
6575 | Download | Download | Not available | 13 years, 11 months |
I've fixed a beautiful bug in GPFifo the current Memory in some conditions was not assigned right. Pleaseee test again ... read more |
6574 | Download | Download | Not available | 13 years, 11 months |
DX9: Added another comment to further elaborate what drawShadedTexQuad is doing. This comment should give a great speed ... read more |
6573 | Download | Download | Not available | 13 years, 11 months |
DX9: Write a detailed description of the vertex position offset magic in drawShadedTexQuad. I hope this makes at least ... read more |
6572 | Download | Download | Not available | 13 years, 11 months |
- I've implemented cache of interrupt states for PEFINISH and PETOKEN - I've implemented calling to ProcessFifoEvents ... read more |
6571 | Download | Download | Not available | 13 years, 11 months |
Added a FASTLOG option for the cmake build to enable all logs. Also make sure all necessary include directories are ... read more |
6570 | Download | Download | Not available | 13 years, 11 months |
Before my second part, little fixes :D 1) I was wrong the games can use also BP and BP int in multi buffer mode or or ... read more |