6194 |
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Not available |
14 years |
Update the Cg framework for OS X to version 3.0.17. Tested with ATI 2600 and NVidia 9400 graphics. I have not updated ... read more |
6193 |
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Not available |
14 years |
Jit64/JitIL: Enabled block merging to improved the performance. This improves the fps 4-5 faster in some games. However ... read more |
6192 |
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Not available |
14 years |
Fix a few things in ES I had lying around.
Booting newer SysMenu versions still doesn't work, tho.
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6191 |
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Not available |
14 years |
Hackfix launching pal games from discchannel (cause was missing tik for ios required by game)
when sysmenu asks for tik ... read more |
6189 |
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Not available |
14 years |
Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles)
correct some parts of ... read more |
6188 |
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Not available |
14 years |
Added support for recording multiple GameCube controllers at once. Fixed recording playback to automatically ... read more |
6187 |
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Not available |
14 years |
Added a speed hack for the MMU games. The speed hack is enabled by default. "Enable BAT" in the game ... read more |
6186 |
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Not available |
14 years |
jiggle includes in hci.h/l2cap.h: msvc <= 9 doesn't provide stdint.h
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6184 |
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Not available |
14 years |
std::string needs <string> rather than <string.h>. Also some minor cleanup. |
6183 |
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Not available |
14 years |
Added an option "Alternate RFI" to the Game Properties to enable alternate interrupt timing. Try enabling ... read more |
6182 |
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Not available |
14 years |
Some work towards launching by titleid rather than content path,
update some var names in WII_IPC_HLE_Device_fs, filter ... read more |
6181 |
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Not available |
14 years |
JitIL: Implemented 64-bit access in StoreDouble for speed up.
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6180 |
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Not available |
14 years |
Added PSRLD/PSRLQ/PSLLD/PSLLQ support to x64Emitter
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6179 |
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Not available |
14 years |
remove frivolous comments in WII_IPC_HLE_Device_usb.cpp which must've been there since the code was copy-pasta created ... read more |
6177 |
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Not available |
14 years |
Fix wiimote in homebrew
Marginally speed up old wiimote plugin by doing less memcpys
A lot of changes went into the bt ... read more |