Revision | Windows | Mac OS X | Date | Description | |
---|---|---|---|---|---|
32 Bit | 64 Bit | ||||
7282 | Download | Download | Download | 13 years, 8 months |
Move SConscript files out from the Src subdirectories to be consistent with the other build systems. |
7281 | Download | Download | Download | 13 years, 8 months |
Fixed channel loading from the Wii System Menu. The DOL is not being loaded properly by the system probably due to ... read more |
7280 | Download | Download | Download | 13 years, 8 months |
Prepare for the release of Xcode 4, which has working LTO with static libraries. |
7279 | Download | Download | Download | 13 years, 8 months |
Remove a pointless cast. Name the DSP thread. |
7278 | Download | Download | Download | 13 years, 9 months |
When reloading the sysconf file make sure that the m_Entries vector is cleared. |
7277 | Download | Download | Download | 13 years, 9 months |
Reload sysconf file on stop in order to preserve changes committed during emulation |
7276 | Download | Download | Download | 13 years, 9 months |
Add Serbian translations thanks to nikolassj. They are not very complete though. Update most of the other translations ... read more |
7275 | Download | Download | Download | 13 years, 9 months |
Change YieldCPU to sleep(0) like on windows. Time trials show this to be the most effective. Also, when using usleep(1) ... read more |
7274 | Download | Download | Download | 13 years, 9 months |
Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or ... read more |
7273 | Download | Download | Download | 13 years, 9 months |
add a slider to control the wiimote speaker volume which is stored in sysconf. |
7272 | Download | Download | Download | 13 years, 9 months |
Fix the wiimote speaker problem in the core and remove the HLE patch for it. Real wiimote tested on windows, untested ... read more |
7271 | Download | Download | Download | 13 years, 9 months |
If the DSP LLE can not find the needed ROM files exit the emulator without crashing the application. Also reimplement ... read more |
7270 | Download | Download | Download | 13 years, 9 months |
DSP: implemented saturation in dsplle-int |
7269 | Download | Download | Download | 13 years, 9 months |
DX11: Simpler depth-fetch. All DX10+ cards should have enough float precision to make this safe. |
7268 | Download | Download | Download | 13 years, 9 months |
Pass std::string's by reference when possible. |